Monday, July 28, 2008

brief screenshots

So much to catch up on, so sleepy and lazy. But, for my beloved readers, I offer two brief screenshots before I go to bed early tonight. First, Waradwen is now exalted with four factions (gotta get that Sha'tar rep up next!):

Second, in budding bad-assery, dig how cool Waradyne looks in his shiny new [Flying Tiger Goggles]. Sweet, eh?

Thursday, July 10, 2008

pre-vacation update

I'm heading off on vacation tomorrow, so I figured I'd give the ol' neglected blog a brief update before we go. That way I'll have a set of goals in front of me when I get back, rather than having to make it up as I go...

Waradwen: Wara's largely in a holding pattern these days, waiting for Wrath. Due to some /afk issues, I haven't had the blocks of time to commit to raiding, which really sucks. Running around with the Murlocks has been totally fun and awesome, and I'm hoping that I can schedule more time to be with them when we get back from vacation. I think we've got enough people to poke our heads into some 25-man content, but I'm not sure if we're balanced enough. Hmm...something to ponder.

Gear-wise, Wara's pretty well set for the content he's seeing. I've resigned myself to the fact that he's not going to be decked out in T6, and that's okay. He's almost entirely dressed in purples at this point, when he's wearing his inappropriate-for-a-boomkin cloak. I really need to get some better legs, though, and am even contemplating PvPing for the Season 2 version. As much as I dislike the idea of using PvP to get gear for PvE, those are pretty nice. Hmm.

Waradwenne: Nothing new to report since last time. We had to cancel our group this past week for some family issues and I'm gone for next week, but after that we're ready to keep tearing up the Old World. 'dwenne's fishing is up to 225, so we're planning to go run around and do the quest from ol' Nat next session. That should be fun.

Rotaan: The Dwarf is up to level 47 and is building up that tasty, tasty rested XP. He's been rather peripatetic lately, not being able to decide on a zone to level in and bouncing between Tanaris, Stranglethorn Vale, and the Hinterlands. He stuck his nose into the Blasted Lands this past weekend and liked it, although most of the mobs were just over his head. No pun intended. The goal for him is to keep leveling, making the most of the rested XP available. He's going to do some PvP before he hits 50, too, so he can build up enough marks to get a [Black Battlestrider] at 60. Sweet.

Everybody else: Same plan as Rotaan, essentially. Leveling as much as the rested XP allows. By the time I get back from vacation, I think that everybody should be at the max amount of rested XP, so I'm hoping to get on a cycle where I level one toon one night until he's out of rest, then switch to the next. We'll see how long that plan lasts. :-D

Wednesday, July 2, 2008

a poxer looks at 40 (part two)

As alluded to earlier, the Purple Poxers hit 40 last night following a run through RFD and two runs through the Scarlet Monestary's Cathedral (and some fire fest fun, to get Daxe and I over the hump). So, what makes this group tick? Why have we meshed so nicely and powered our way through dungeon after dungeon, week after week? The other Purple Poxer bloggers have already written their views, so I might as well add in my two cents' worth. Several of these ideas are probably redundant, and naturally many of them feed into one another, but here's my unorganized list of success factors:

1. Awesome group dynamics. We all thought about our toons for a little bit before selecting them and are reaping the rewards now. We have a pally tank, who is amazing for collecting and managing groups of mobs. We have uber-DPS coming from our fire mage. My Orc warlock doesn't bring as much DPS as I might like (I just installed Recount and am dismayed by my damage done), but I bring some decent pain. Our druid can do nice damage in cat form, then is available for emergency heals if needed. Last, but not least, our priest healer is teh awesum. There's no other word for it. We also do a lot of different *types* of damage, so if one mob is particularly resistant to fire damage we can hit him with arcane and frost and physical damage. Rawr.

2. Dedication to the group and the experiment. We've all taken this pretty seriously and essentially are taking almost a raider's eye to our prep work. We have a pretty well-defined idea of what we want to accomplish each night and subsequent "homework" assignments (set hearth in UC and meet in Camp T, for example). This mindset allows us to be focused and productive for the time that we're together, and usually that results in big wins for the Purple Poxers. Woo!

3. Maturity. No n00bs, no asshats, nobody bragging about how l33t their DPS is or how huge their epeen is. I think this goes for all of the Poxers, but I know for certain that it's true for the Purples.

4. Luck. I feel incredibly fortunate to be a part of this group and I think we've had a lot of breaks go our way. We managed to find one night a week for our shared adventures and have had very few weeks when we couldn't meet.

5. Limitation. I think that playing one night a week has actually helped our overall success. We haven't tried to overschedule (doing damage to our /afk lives) and haven't gotten ourselves sick of the toons (or each other) by trying to do too much. Plus, the forced slow pace has allowed us to really reap the benefits of the rested XP. I think I get a level's worth of XP for each session, so that certainly helps to push us along.

6. We haven't really been challenged yet. Let's face it. These dungeons are not the most difficult fights. It's not like we're burning through the Black Temple every week. That said, we're regularly cruising through instances that are "set" for three or four levels above where we are and constantly running into artificial barriers, like quests we can't start for two more levels or gear we won't be able to wear for another several weeks...

I'm both proud and pleased that we've come this far and am really looking forward to what adventures the next 40 levels bring. We're making plans for Zul'Farak now, but I know I'm casting the occasional thought towards Hellfire Peninsula, and beyond.

Other views of 40:

Other thoughts on Pox power:

Oh, and before I forget: Hey, Blizzard! Need a group of play-testers for your new (or old) content? We'll try out all the dungeons for you! We'd just need, let's see, five beta keys? That's not so much to ask, right?

a poxer looks at 40

More to come later. In the meantime, don't miss Daxe's awesome shot of the whole group.

Tuesday, July 1, 2008

uldaman pictures

Last Tuesday night was a Poxic Party in the Badlands! We started with a little pole dancing...

And then it was off to Uldaman! Running through the zone this time was far easier than the last time we tried it. Sure, we still aggroed some of those invisible cats ("Orc warlock? Nom nom nom!") but I think we all survived the experience.

About halfway through, dancing and cavorting. There's not a lot of exciting news to report about the was really the same song, different verse. We came, we saw, we conquered.

Say cheese, after killing that last boss! Oh, and the follow-up quest? You cannot has. You's too little.

Later, after turning in the quests that were available to us, we decided to waste the level 45 giant who wanders around the Badlands. Woo!

The plan for tonight is to run RFD again, so Madj and I can finish the escort quest, then decide if we want to burn through Ulda again or go farm the Cathedral for what's-her-butt's hat. Sorry, chapeau.